Thursday, 16 January 2014

CHAPTER 1
PROBLEM STATEMENT

Students nowadays are being widely expose to such a plenty technology advancement, especially gadget.  From infant, early 1 year child somehow or rather, could pay attention or at least stare at the gadget if they see or heard any virtual movement or educational games played by their parents. There are a lot, uncountable of course, updated gadget in market pop up so fast, without cares about the country economic crisis, or political issues arise at that time.  The inventor of any modern gadget brand such as Samsung, Sony, Apple, Mac and many more seems to be so crucial in making profit without think of the effect of producing too much stuff in the market, to the people, especially for kids.
Why should we considering the effect to the kids?  They will be close monitor by their parents, isn’t?
Statistic shown that kids in primary school is having several problem due to less supervision in playing games, downloading movies, installation of apps that regards to the technology enhancement.  For example, if the parents brought a Samsung Note Tab 8.0 and they downloaded games, it will attract the children of course and they will tend to play the games for hours.  The parent’s maybe doesn’t care so much, as long as their kids get quite, not running around and begging for toys, it should be good enough for them.  But they is actually get trapped into another problem in future whereby the children will having difficulties like lack of attention in class, low self-esteem/self-intimidated, lost the relationship with parents and siblings, lack of social interaction/relationship, tendency to have book in hand and not doing homework and many more.  Furthermore, it is a serious matter when it comes to the kid’s health.  Too long spending time playing games may affect them physically for instance eye irritation, obesity, spine problem and as for the mental part, their mind will become weak because of less sport activities like a normal kids.

RESEARCH OBJECTIVES
1-   To identify the Impact of Technology Enhancement towards Primary School Student learning behavior.

2-   To determine the significant impact between Technology Enhancement and the Primary School Student learning behavior.


RESEARCH QUESTIONS
1-   How does Technology Enhancement may affect the Primary School Student learning behavior in Sekolah Kebangsaan Pusat Bandar Puchong 2, Selangor.

2-   Is there any significant impact between Technology Enhancement and Primary School Student learning behavior in Sekolah Kebangsaan Pusat Bandar Puchong 2, Selangor.


SIGNIFICANCE OF STUDY
School
From this study, several types of reasons was identified and the researcher able to determine the impact of Technology Enhancement towards Primary School Student learning behavior.  By right, the school should put extra cautious and aware about the Technology Enhancement nowadays and try to overcome the negatives’ that appear from the advancement of gadget in the market.

Teachers
The findings contributed a short hypothesis to the teachers and indirectly this study would be the ‘alarm system’ for the teacher to be aware of Technology Enhancement that seems non-stop of production and give extra attention towards Primary School Student learning behavior.  Despite to maintain the good behavior and performance of Primary School Student in class teachers should upgrade their knowledge about technology especially on the latest gadget so that the teachers will not left behind.

Future researcher
The findings of the research would absolutely be beneficial to the future researcher regarding the Impact of Technology Enhancement towards Primary School Student learning behavior.  From the substance of the research, future researchers may expand the view and the interpretation of the research to become more significant. 

LIMITATIONS OF THE STUDY
Variables
This study was conduct on selected variables that contribute to the impact on Technology Enhancement towards Primary School Student learning behavior.
Place
In this study, the event took place is in the school, Sekolah Kebangsaan Pusat Bandar Puchong 2, Selangor.


OPERATIONAL DEFINITION

1-            1-  Technology enhancement
Technology enhancement in general, is the application of practical sciences to industry or commerce and thus practices governing such application.  Despite that, technology can be the total knowledge and skills available to any human society for industry, art, and science.  Technology (from Greek meaning) is an "art, skill, cunning of hand is the making, modification, usage, and knowledge of tools, machines, techniques, crafts, systems, and methods of organization, in order to solve a problem, improve a pre-existing solution to a problem, achieve a goal, handle an applied input/output relation or perform a specific function.

2-         2-  Primary school student
A student is a learner, or someone who attends an educational institution.  According to Wikipedia, student is who is enrolled or attends classes at a school, college or university.  On the other hand, student is who studies something or an attentive observer.
Primary school student refers to the schoolchild under the age of eighteen (usually from 7 to 12 years old) is called a pupil.  In Malaysia, usually this primary school student is in standard 1 to standard 6 and they are place in Sekolah Kebangsaan.  However, in the widest use, student is used for anyone who is learning, including mid-career adults who are taking vocational education or returning to university.

3-          3- Learning process
Learning is an essential as well as fundamental process of life.   It is a process by which the individual obtains various habits, knowledge, skills and attitudes that are necessary to meet the demands of life.   Crow and Crow (1990) defined learning as the acquisition of habits, knowledge and attitude. Human learning may occur as part of education, personal development, schooling, or training. It may be goal-oriented and may be aided by motivation. Human life is thus a continuous process of learning.
Kimble (2001) has similarly said, learning refers to a more or less permanent change in behavior which occurs as a result of practice.  And according to Mc Connel (1983) learning is the modification of behavior through experience.






No comments:

Post a Comment